SPARK Aspirant's Gear

A new Spark recruit is like a newborn: innocent human flesh that's easy to kill. Each new initiate must walk his or her own path to true enlightenment, and the SPARK Aspirants gear is the first step. As soon as this gear is mastered, more and more tech can be implanted.

Partial Set Bonus (3/6)
Reduces the duration of poison affliction.

Full Set Bonus (6/6)
Increases Attack Speed while afflicted by poison.

Full Set Stats

Mk. XX full armor set stats for SPARK Aspirant's Gear
Mk. XX
Defense 483
Core Power Consumption 21
Stability 408
Impact +14%
Attack Speed +6%
Damage - Armored +4%
Damage - Unarmored +15%
Stamina Consumption -8%
Stamina Cost - Run -24%
Stamina Cost - Evade -30%
Fire 161
Electro 149
Poison 233
Nano 196

Head

HEAD
Mk. XX head armor stats for SPARK Aspirant's Gear
Mk. XX
Defense 51
Core Power Consumption 2
Stability 47
Damage - Armored +4%
Damage - Unarmored +15%
Fire 12
Electro 22
Poison 24
Nano 25

Body

BODY
Mk. XX body armor stats for SPARK Aspirant's Gear
Mk. XX
Defense 124
Core Power Consumption 5
Stability 87
Stamina Consumption -8%
Fire 41
Electro 27
Poison 65
Nano 41

Arm

ARM
Mk. XX arm armor stats for SPARK Aspirant's Gear
Mk. XX
Defense 77
Core Power Consumption 4
Stability 65
Impact +7%
Attack Speed +3%
Fire 25
Electro 18
Poison 36
Nano 38

Leg

LEG
Mk. XX leg armor stats for SPARK Aspirant's Gear
Mk. XX
Defense 77
Core Power Consumption 3
Stability 72
Stamina Cost - Run -12%
Stamina Cost - Evade -15%
Fire 29
Electro 32
Poison 36
Nano 27